Meet the team

Juliusz Kopczewski

Founder & CTO

At ReadyCode I am responsible for product development and tech. I'm passionate about games, especially ones with unique mechanics. Before ReadyCode I co-founded a game studio Noobz from Poland. I also worked at Facebook on tasks related to compilers and APIs.

I think game modding is one of the most exciting trends in game dev right now and I cannot wait to see what fresh new ideas it will bring!

Michał Szklarski

Co-Founder & Chief Operating Officer

Accomplished leader with an extensive background in PC games and modding since 2001. Renowned for contributing to the modding community through substantive work on titles such as GTA V, Morrowind, Oblivion, Skyrim, and Trainz series.

Professional experience encompasses digital solutions for prominent brands including Google, CCC, morele.net, and Jeronimo Martins. A recognized speaker, engaging audiences at various conferences with insights on the intersection of digital innovation and gaming.

Sylwia Rudnicka

Marketing Manager

Hey, I'm Sylwia, the new Marketing Manager at ReadyCode. Just rolled in last December, ready to shake things up! I've got a background in game development, so I know a thing or two about making stuff cool. Need something? I'm your point of contact, ready to tackle any questions, ideas, or virtual high-fives you want to throw my way.

When I'm not diving into marketing plans, you'll find me in CS2 or scrolling TikTok. Armed with a hefty dose of caffeine, I'm here to make ReadyCode the talk of the town.

Jakub Janaszkiewicz

Compiler Engineer

Having graduated with an M.Sc. in Computer Science from Technical University of Denmark, I bring a solid foundation in compiler construction and low-level programming. My experience in software engineering spans diverse domains, from developing web scraping pipelines to contributing to GIS software and working on full-stack web projects.

At ReadyCode, my primary commitment is to advance our innovative visual scripting solution, but I play an integral role in other critical projects. Always passionate about gaming, I am excited to work on bringing our cutting-edge modding tech to the masses.

Kamil Opalach

Software Engineer

I am a programmer passionate about researching and developing new technologies related to computer graphics and game development. I am pursuing a Ph.D. at Warsaw University of Technology with a focus on 3D geometry processing. My previous professional experience includes co-creating a VR video game and working on 4D processing pipelines and algorithms.

I am glad that working at ReadyCode allows me to use my skills to bring the endless potential of modding to video games.

Michał Kotula

Software Engineer

Software engineer passionate about game dev tooling and 3D rendering. I graduated AGH University of Science and Technology, where I focused on exploring topics related to computer graphics. My professional career as C#/C++ developer started in Artifex Mundi as an intern in game engine team, then I joined Sperasoft and worked in VR/XR manufacturer's project. In my spare time I love to modify my favourite games' content, thus joining ReadyCode was a no-brainer for me.

Currently I'm working on improving and extending Unity's codebase of ReadyCode's framework, making sure to cover as much of the engine's features as possible.

Andrzej Swatowski

Contributor / Software Engineering

I am a software engineer who enjoys building tools that ease the work of other engineers. I graduated from the University of Warsaw, where I deepened my interests in functional programming, compiler construction, and distributed systems.

I have earned my C# programming chops in a game dev startup and gained SWE experience as an Amazon intern. Currently, I mainly work in the Big Data field, constructing data pipelines and developing scalable data processing platforms.

Are you interested in joining our startup?

Go to career offers >

Contact us now!

Let's workshop together how modding support can help your games.

* required
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.